I think I have my work cut out for me, almost sounds like a challenge.
I left a comment on the original post, reflecting that it is very similiar to what I am working on in my spare time, which I am detailing in my
blog. And they made a comment on my comment:
Quote:
Glad to hear. Do you think you could bring volume to the plume so that when viewed in 3D, the user can ascertain the height of the dispersion? 
Dying to see someone really do something like this with plumes or flood waters in 3D!
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