Hi,
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Originally Posted by andreaplanet The problem is that when I add a pushpin or other items on the map then the map is updated at every code instruction. Is there a way to draw some items without updating the map at every instruction? |
I think this is typical behaviour of MP2004. With MP2002 this was not the case. The updating slows down but for a user it 'seems' faster. I have search but did not found any property/method to disable it.
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Is there a way to run easily some code in the MapPoint thread? I think at every instruction there is the delay for the thread switch between my application and the hidden mappoint application.
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I'm pretty sure that all GUI updates happens in same main thread context. Also all method calls to MP are sync, if they should execute in a separate thread they would by async. However this is just a conclusion of me without knowing the deeper insights of mappoint. Someone will clarify if I'm wrong I hope
