I can add wappoints to a MapPoint.Route object, then call Calculate() to figure the best directions to go. But now I need it to feed back to me the most efficient stop sequence, minimizing the travel time. The problem I have is that MapPoint uses the waypoints in the order I added them, and as fart as I know is not re-organizing them according to the preferred order.
Would I still use Calculate()? If not, what other functions would I use instead? Or am I just not looking in the correct place?