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map calibration.

This is a discussion on map calibration. within the MapPoint 2006/2009 Discussion forums, part of the Map Forums category; I want calibrate (georeference) a bitmap that represent a mappoint map. Is there an algorithm, possibily in c#, for map ...


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  #1 (permalink)  
Old 04-19-2006
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map calibration.

I want calibrate (georeference) a bitmap that represent a mappoint map.

Is there an algorithm, possibily in c#, for map calibration?
I found a geo-referncing algorithm in codeproject.com ( http://www.codeproject.com/useritems...sp#xx1360144xx ) but this algorithm take only 3 reference point.

What kind of projection mappoint use?
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Old 04-19-2006
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Hi,

Is the article you mention not what you wants ? I think it is good for relative small area's.
As far as I know mappoint assumes that earth is a perfect sphere.
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Old 04-19-2006
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The small area is good for my work.
Now I read that mappoint use NAD83 that is ,for small area, equivalent to WGS84 (used by map calibration found in http://www.codeproject.com/useritems...sp#xx1360144xx )

The only problem is that this algoritm take only 3 point to calibrate raster.
Three point are few?
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  #4 (permalink)  
Old 04-20-2006
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Hi,

I dont understeand the problem you have. What is wrong with 3 points ?
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Old 04-21-2006
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Are 3 points few for calibration?
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Old 04-21-2006
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Hi,

3 points are few enough, you need them for a 2D calculation. But I tought to understeand you had a problem with 3 point ?
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Old 04-22-2006
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Using only three measurements, you have no way of telling whether you made any mistakes, and furthermore using more measurements makes it much more accurate.

What I need is to use the "least-squares adjustment" (suggested by a thread in a forum) when you have more measurements than initially required.
This method is very often used for determining affine transformation parameters, I want to find an algorithm that explain how to do it.
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Old 04-22-2006
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Hi,

Thank you, I get your point now. I dont know it myself, but maybe someone else know. A quick googling gives alread a lots of info, but as always it is a mess to find the interesting ones. Good luck
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