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Need an iterator containing the pushpins

This is a discussion on Need an iterator containing the pushpins within the MapPoint Desktop Discussion forums, part of the Map Forums category; Hi, I need to iterate through the various pushpins previously added to the ActiveMap with the AddPushpin() function. They are ...

  1. #1
    BobFromBoston is offline Senior Member Green Belt
    Join Date
    Jul 2005
    Posts
    128

    Need an iterator containing the pushpins

    Hi,

    I need to iterate through the various pushpins previously added to the ActiveMap with the AddPushpin() function. They are displaying fine, but that isn't the problem. I'd like to iterate through each pushpin, check the name (where I will encode the pushpin type), and call pushpin.Delete(). But I don't know how to get ahold of each pushpin.

    Can someone tell me the name of the list and how to iterate through the pushpin list?


    Thanks,
    Bob

  2. #2
    Wilfried is offline Senior Member Black Belt
    Join Date
    Nov 2004
    Location
    Belgium
    Posts
    2,433
    Hi,

    Code:
                object o = "My Pushpins";
                Recordset rs = MP.ActiveMap.DataSets.get_Item(ref o).QueryAllRecords();
                rs.MoveFirst();
                while (!rs.EOF) {
                    // here do what you wants to do
                    rs.MoveNext();
                }

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