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This is a discussion on Rendering graphics on top of the MapPoint Control within the Development forums, part of the MapPoint 2006/2009 Discussion category; Hello, I am trying to display some custom graphics on top of a MapPoint Control map, as some of the ...
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| Rendering graphics on top of the MapPoint Control I am trying to display some custom graphics on top of a MapPoint Control map, as some of the built-in MapPoint objects for points and lines are painfully slow when creating large numbers of graphics objects. Has anyone successfully rendered .Net GDI+ graphics on top a MapPoint Control? I have tried creating a GDI+ Graphics class from the MapPoint Control (for example, oGraphicsClass = oMapPointControl.CreateGraphics() ). Next, I use drawing methods of the graphics class after a MapPoint Control redraw (using the MapPoint AfterRedraw event as the trigger). I use the LocationToX and LocationToY MapPoint methods to ensure latitude/longitude coordinates are correctly transposed to GDI+ pixel coordinates. All statements execute and the pixel arguments seem reasonable, but no custom graphics, just the usual MapPoint map. Thanks for any insight. |
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| Tags |
| control, graphics, mappoint, rendering, top |
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