View Full Version : Importing maps to show vehicle movements in an unmapped area

10-01-2004, 01:25 PM
I'm very ignorant as to the ways of MapPoint so I hope you'll excuse me if this is a daft question.

I work on a factory site looking after the vehicles moving componants from one part of the site to another. If I could track my vehicles I reckon could make my operation about 40% more efficient. I have identified a potential supplier we could use but their control centre software is built on Microsoft Map Point. Our site is not mapped in any detail by Map Point merely as a greyed out shape and without the required detail, clearly the system won't be of any practicable use. I would like to overlay the greyed out area with my own more detailed version of the surroundings showing the private roads the vehicles use.

Does anyone know a) if this is possible b) how complicated the process is and c) if it can be done what format should I choose for electronic versions of my map?

Any help you or your readers can give me would be extremely useful.

Eric Frost
10-01-2004, 02:03 PM
Hi Bob,

You can only put in Drawing objects.. if it's detailed enough for you, you could just eyeball it and hand/screen-digitize the lines.. perhaps the GPS tracks would be the best way to go about it..

You can also import drawing objects into MapPoint using the Spatial Data Importer from two GIS formats, shape and mif/mid. Using this route you could use MapInfo or another GIS/CAD program to more accurately digitize the custom roads on a tablet. Try just doing it the rough hand/screen method first to see if this is what you want.


01-28-2005, 11:25 AM
I think it is a very important thing you can import maps from others like ESRI or similar and with that import you can see the streets name or make routes the same way as the cities that MP have inside originally.

The only way to import data maps form ESRI is by the add-in Spatial Data Import, but this one only draws polygons and polylines ... you cannot see street names, you cannot find any street of the imported city, you can modify the vertex of the polygons deforming them ... IT'S NO SO GOOD.