My program, written in C# using the ActiveX Control, adds pushpins to the map faster than MapPoint can display them. Instead of seeing a series of pushpins get added to the map, I see an empty map (no road names or pushpins, etc) flashing, then 15 or 20 pushpins and the road names appear, then back to the empty map, flashing, then 15 or 20 more pushpins appear with the road names. Etc.
Is there a way to synchronously wait for MapPoint to finish updating the
map? This maybe the opposite of what some people want, but I want to see every discrete update to the map.
Mark K Vallevand